OpenGL version string: 4.5.0 NVIDIA 375.39Ĭom.: J3D-Renderer-1: Error making temp context(1) current: display 0x7f5cdc360070, context 0x7f5cdc5d97d8, drawable X11OnscreenGLXDrawable, insets, pixelScale 1.0x1.I came back to this old post because I'm noticing something weird with the 3D visualisation. I have upgraded my video card and still get the same error. Re: Fatal error - please update DirectX/OpenGL NVIDIA Corporation C61 (rev a2)Ĭom.: J3D-Renderer-1: Error making temp context(1) current: display 0x7f9a74177a30, context 0x7f9a74340818, drawable X11OnscreenGLXDrawable, insets, pixelScale 1.0x1.0, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x5000097, surfaceHandle 0x5000097, bounds, insets, window, pixels, visible true, lockedExt false, config AWTGraphicsConfiguration, handle 0x0], idx 0], chosen GLCaps, on-scr], requested GLCaps, on-scr], X11GraphicsConfig,vis=0x28], encapsulated X11GLXGraphicsConfiguration]], idx 0], visualID 0x28, fbConfigID 0xeb, requested GLCaps, on-scr], chosen GLCaps, on-scr]]], awtComponent 3d.Component3DManager$ObservedCanvas3D, surfaceLock ]] at .X11GLXContext.createImpl(X11GLXContext.java:393) at (GLContextImpl.java:765) at (GLContextImpl.java:648) at (GLContextImpl.java:586) at .createNewContext(JoglPipeline.java:6411) at 3D.createNewContext(Canvas3D.java:4602) at 3D.createNewContext(Canvas3D.java:2376) at .doWork(Renderer.java:881) at n(J3dThread.java:271) Error in Java 3D : 3 Renderer: Error creating Canvas3D graphics contextX11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2) X11Util: Open X11 Display Connections: 2 X11Util: Open: NamedX11Display X11Util: Open: NamedX11Display ~]$ sweethome3d 3d.useOffScreen3DView=true ^CX11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2) X11Util: Open X11 Display Connections: 2 X11Util: Open: NamedX11Display X11Util: Open: NamedX11Display ~]$ sweethome3d -help ^CX11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2) X11Util: Open X11 Display Connections: 2 X11Util: Open: NamedX11Display X11Util: Open: NamedX11Display ~]$ sweethome3d : J3D-Renderer-1: Error making temp context(1) current: display 0x7f04600db9b0, context 0x7f04600138b8, drawable X11OnscreenGLXDrawable, insets, pixelScale 1.0x1.0, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x5000097, surfaceHandle 0x5000097, bounds, insets, window, pixels, visible true, lockedExt false, config AWTGraphicsConfiguration, handle 0x0], idx 0], chosen GLCaps, on-scr], requested GLCaps, on-scr], X11GraphicsConfig,vis=0x28], encapsulated X11GLXGraphicsConfiguration]], idx 0], visualID 0x28, fbConfigID 0xeb, requested GLCaps, on-scr], chosen GLCaps, on-scr]]], awtComponent 3d.Component3DManager$ObservedCanvas3D, surfaceLock ]] at .X11GLXContext.createImpl(X11GLXContext.java:393) at (GLContextImpl.java:765) at (GLContextImpl.java:648) at (GLContextImpl.java:586) at .createNewContext(JoglPipeline.java:6411) at 3D.createNewContext(Canvas3D.java:4602) at 3D.createNewContext(Canvas3D.java:2376) at .doWork(Renderer.java:881) at n(J3dThread.java:271) Error in Java 3D : 3 Renderer: Error creating Canvas3D graphics contextX11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2) X11Util: Open X11 Display Connections: 2 X11Util: Open: NamedX11Display X11Util: Open: NamedX11Display OpenJDK 64-Bit Server VM (build 25.121-b13, mixed mode) OpenJDK Runtime Environment (build 1.8.0_121-b13) I have a problem similar to a previous post from a user with Ubuntu. This topic has been viewed 16224 times and has 10įatal error - please update DirectX/OpenGL Thread Status: Active Total posts in this thread: 11 Sweet Home 3D Forum Category: Help Forum: 3D problems Thread: Fatal error - please update DirectX/OpenGL
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